Archive for the ‘Programming’ Category

Login to Foursquare with an Android App using OAuth

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Although the Foursquare login process is pretty easy, it took me some time to figure out how this could be done from an Android application. The problem here is, that I don’t want a Popup window for the OAuth login. There’s a different requirement for the whole login process.

A standard OAuth login process consists of this flow:

  • Create consumer with application token and secret
  • Get login URL from service
  • Redirect the user to the login URL
  • User grant or deny access to service
  • Get the access token and secret

But in a mobile application, without a URL redirection, what we actually want is something like this:

Define some items in a ListBox as unselectable

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It seems to be a quite common problem that one does not know how to set one or more items in a ListBox to unselectable or disabled.

The same principle as described here can also be user for similar problems like setting a different background color for some items.

First we’re going to create a simple domain class with a property that describes if the item should be selectable or not.

public class MyDataObject {
    public string Name { get; set; }
    public bool IsSelectable { get; set; }
}

Next we create a XAML Window that contains a ListBox. In this ListBox we define a custom ItemContainerStyle with a Style that defines if the Item will be selected or not. And finally we bind this Style to the IsSelectable property from our data object.



    
        
            
                
                    
                    
                    
                
            
        

        
            
        
    

And now we just have to fill the ItemsSource from the ListBox and we can run the example.

public partial class MainWindow : Window {
    public MainWindow() {
        InitializeComponent();

        myListBox.ItemsSource =
            from i in Enumerable.Range(0, 10)
            select new MyDataObject() { Name = string.Format("Object {0}", i), IsSelectable = i % 3 != 0 };
    }
}

That’s all. Easy, isn’t it?

An easy way to revert changes in Object data

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A quite common problem in an MVC GUI is the need to revert changes in the model made by the user. Let’s say you create a UI where the user can modify some fields that are bound to a model object. After the user already did some changes, he recognizes that he entered some wrong data and wants to cancel the editing. So what now? The data is already written into the model.

The easiest way to revert this changes is obviously to let the user work with a copy of the real data object. So let’s add a clone method to the model and mark it as Serializable.

Model with Clone() method

[Serializable]
public abstract class PersonModel {

    public string Name { get; set; }
    public string FirstName { get; set; }
    public int Age { get; set; }

    public PersonModel Clone() {
        IFormatter formatter = new BinaryFormatter();
        Stream stream = new MemoryStream();
        using (stream) {
            formatter.Serialize(stream, this);
            stream.Seek(0, SeekOrigin.Begin);
            return (PersonModel)formatter.Deserialize(stream);
        }
    }
}

We now just bind the copy of the object to the view:

myView.DataContext = person.Clone();

This copy can easily be dropped in case the user cancels the editing. In case he saves the
changes, you can just replace the original object with the copy.

One problem I ran in it was, that I normally implement the INotifyPropertyChanged interfaces to my models to inform the view about changes in the model. Unfortunately the PropertyChangedEventHandler contained in this interface causes a nasty SerializationException because the Class PropertyChangedEventManager is not marked as Serializable.

System.Runtime.Serialization.SerializationException was caught
Message=”Type ‘System.ComponentModel.PropertyChangedEventManager’ in Assembly ‘WindowsBase, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35′ is not marked as serializable.”

The easiest way to work around this problem is to just exclude the PropertyChangedEventHandler from the serialization.

Clonable Model that implements INotifyPropertyChanged

[Serializable]
public abstract class PersonModel : INotifyPropertyChanged {
    [field: NonSerialized]
    public event PropertyChangedEventHandler PropertyChanged;

    private string name;
    private string firstName;
    private int age;

    public string Name {
        get { return name; }
        set { name = value; OnPropertyChange(); }
    }
    public string FirstName {
        get { return firstName; }
        set { firstName = value; OnPropertyChange(); }
    }
    public int Age {
        get { return age; }
        set { age = value; OnPropertyChange(); }
    }

    public PersonModel Clone() {
        IFormatter formatter = new BinaryFormatter();
        Stream stream = new MemoryStream();
        using (stream) {
            formatter.Serialize(stream, this);
            stream.Seek(0, SeekOrigin.Begin);
            return (PersonModel)formatter.Deserialize(stream);
        }
    }

    protected void OnPropertyChange() {
        string propName = new StackFrame(1).GetMethod().Name.Replace("set_", "");
        if (PropertyChanged != null)
            PropertyChanged(this, new PropertyChangedEventArgs(propName));
    }
}

In this way everything works fine and you have hopefully one problem less to care about…

Happy DataBinding :-)

Access a Zend Rest Service from C#

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Accessing a Restful service is actually no big deal, but it took me quite a while to figure out some details. So here’s a short description of it.
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PHP Webservices with the Zend Framework

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With the Zend framework you can choose between Rest-, XmlRpc- and Soap-Webservices. I am going to describe here all of them with a simple ping service. Read the rest of this entry »